

Even though it is niether surprising nor exciting that Activision opted to go back to the second world war, they decided to do something different this time: that is, you play as an American soldier in the Pacific front against the Imperial Japanese. The gore level has also been increased as well, making the game more realistic and gritty, such as arms, legs, and heads being blown off.

Naturally, Treyarch decided to go with that style after the success of Modern Warfare and the sub-par results from Call of Duty 3. Running on the Call of Duty 4 engine, World at War is essentially a World War II version of the Modern Warfare series not only is it identical graphically, the cut-scenes preceding every mission is done in the same style, beginning with an overview of the globe, and eventually zooming in to the character that you'll be playing as. Note that this is a review of the single player campaign, as I don't have Xbox-Live Gold.
